I was given the "Angry Bots" demo project from Unity store as an assignment to create a game level using available scripts and assets. I modified the player controller scripts from the demo to transform the game from an isometric perspective to a 3rd person one. I also tweaked one enemy AI script that turns it into a turret. I scripted a controllable robot for solving a puzzle. I laid out the level with the demo assets and enhanced the look by using lightmapping.